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ABOUT THE GAME

This novel digital experience lets you enjoy keeping a pet by taking care of yourself! You feed, bath and interact with the slimes based on your own life data.

ROLE:                         ​UI/UX Designer, Artist Director,

                                    UX Researcher

PLATFORMS:             Photoshop, Skech, Principle

TEAM SIZE:                (2 for VR build, 2 for mobile app)

TIME FRAME:            4 month (2018)

Responsibilities:

  • Responsible for Market Research and User Research by using Perceptual Map, user interviews, surveys and questionnaires.

  • Created User Flow and Wireframe according to the research.

  • Designed and animated UI by using Sketch and Principle. 

DESIGN PROCESS
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Research

Site map

UI deisgn

Prototyping

User testing

MARKET RESEARCH

Perceptual Map

Below is the Perceptual Map analyses to evaluate the market situation, the strengths and weaknesses relative to competing brands along with specific criteria critical to the customer, and the potential market opportunities.

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01.
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tips
USER RESEARCH

To figure out which customers to target with the application, we observed and interviewed customers who own VR (or in the VR club ) and determined that busy young females make up a large portion of the application's target market. We have created a persona to describe the qualities of the type of user we are focusing on.

26 years

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GOALS

  • To stay healthy and spend spare time happily

  • Do some exercise properly

  • Learn how to manage diet

  • Have good sleep habits

  • Connect with friends sharing the progress

“I want to live a healthier life,

and stick to it.”

DIGITALLY SAVVY

Laura Liu

PERSONALITY

Laura is a programmer who graduated from college for four years. Her job is hard work, and rarely has time for herself, but the pay is good. She usually watches the clips of cute pets. She loves to play games with her friends at the weekend.

Technology Proficiency

Most Used APPs

Wechat  Weibo  Steam

FRUSTRATIONS

  • She always wants to adjust her unhealthy habits, but she soon dropped the plan because there is no motivation

  • Even if she makes a health plan, the plan is always forgotten with the busy work

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Features
  • Record users' healthy life data and get corresponding visual feedback

  • Plan rewards for completion of successful days

  • Get tips and advice on health (Personalized Content for users)

  • Relieve work pressure, not only make the body healthy but also make sure mentality healthier

  • Users can be able to share their saving goals with their online community

  • Provide personalized exercise program for users

USER FLOW
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User

launches app

See slimes

Receive tips Journey

Interact with slimes

Receive tips from slimes

View tips

Input data Journey

Select a categorie

Input data

User see rewards/offers

View rewards

Click on redeem

Share progress Journey

Click photo frame

Select photo

Share photos on the internet

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Keep pets by taking care of yourself
02.

Record your daily life data with your mobile phone and convert into food, water supply and decoration for the slimes living in the VR 

After the long work, we were all ready for a drink!

08:00

Morning exercise

10:30

Remember to drink up while you're at work

12:00

15:00

Lunch time

Get up and take a walk

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04.
Interact
with slimes

We try to converts iconic gesture into

concrete actions to release hands

from heavy devices

Interaction in VR
03.

You can sit back with slimes at this fascinating scenery

as you enjoy interaction with slimes

and immerse in the sounds of favorite musics.

05.
Photograph

Taking pictures and recording videos of those beautiful moments

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NEXT PROJECT

Motion Capture MV
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